![]() ![]() Perks will give your lonely little fellow all sorts of strange superhero-esque abilities ranging from slightly raising your reaction time by slowing the rest of the game down, to firing your gun faster, to emitting a radioactive aura. Perks however are almost like level-ups in a role-playing game when you kill enough monsters in any game mode, you gain a level, or as they call it, "Pick a perk". When you beat a level in the Quest Mode, you will have either unlocked a gun or a perk. However, later on you may find yourself having to bust monster spawning objects while the waves chase you around. In the Quest Mode you fight back different waves of foes for instance, in the first level you'll notice your entire goal is simply to eradicate everything on the screen. Speaking of the game's modes, the retail version includes several acts with a handful of quests, called unsurprisingly the Quest Mode. While this at first may seem awkward seeing your legs running one way and your torso facing the other, it doesn't matter, because after about thirty seconds in the game's survival mode you won't be paying attention to anything but the beasties. You can aim with the mouse, and your torso will turn separately from your legs allowing you to fire in any direction while running in any other direction. ![]() The game controls like you'd expect a top-down game to control: You use the arrow keys (or WASD) to actually move your character around. If you just liked what you've heard in that first bit, you'll love Crimsonland. By deactivated-5c417b73d1ba4 | Review Date: NovemCrimsonland is a top-down shooter from 10ton and Reflexive Arcade that throws you into the pit with aliens, zombies, spiders, and ghosts the objective being to blow them to smithereens using an arsenal that includes rocket launchers, ray guns, assault rifles, flamethrowers, plasma weapons, and even automatic shotguns. ![]()
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